PURPOSE This study aims to verify the reliability of a newly developed augmented reality (AR)-based agility measurement method by comparing its outcomes with those of conventional agility tests. METHODS The participants were 12 middle and high school weightlifting athletes. To assess the reliability between the initial field test and the subsequent AR-based test, a dependent t-test and correlation analysis were conducted for three variables: side-step (count), color catch (count), and color catch (average reaction time). RESULTS First, significant correlations were observed between the field and AR-based measurements for side-step (count), color catch (count), and color catch (reaction time), confirming the reliability of the AR-based method. Second, no significant difference was found between side-step (count) and AR side-step (count) (t = 1.910), indicating consistency between the two methods. Third, a significant difference was found between color catch (count) and AR color catch (count) (t = 4.750), suggesting lower consistency in this variable. Fourth, no significant difference was observed between color catch (average reaction time) and AR color catch (average reaction time) (t = 2.100), and the significant correlation coefficient (.579) further supports their consistency. CONCLUSIONS These results suggest that the newly developed AR-based agility measurement method yields reliable data and has practical applicability for sports performance assessment and training in field settings.