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31 The Development and Application of Team Building Climbing Program for the Youth
Ho-Il Jang ; Jung-Taek Shin ; Jae-Wook Hwang Vol.27, No.3, pp.543-560
초록보기
Abstract

The purpose of this study was to examine the effects of team building climbing program on happiness, social development, self-esteem, stress, and depression of the youth. The participants consisted of 27 university students. The self-report instruments were compose of happiness scale, social development inventory, self-esteem scale, stress inventory, and depression scale. Qualitative data were participants’ perception about the effects of team building climbing program. Firstly, team building climbing program had positive effect on happiness of the youth, while climbing program had not significant effect on happiness of the youth. Secondly, both team building climbing program and climbing program had positive effect on social development of the youth, while team building climbing program was significant higher than climbing program in post-time. Thirdly, team building climbing program had positive effect on stress of the youth, while climbing program had not significant effect on stress of the youth. Fourthly, both team building climbing program and climbing program had positive effect on self esteem of the youth, while there were not significant between team building climbing program and climbing program in self esteem of post-time. Fifthly, both team building climbing program and climbing program had positive effect on depression of the youth, while there were not significant between team building climbing program and climbing program in depression of post-time. Limitations of this study and future implications were discussed.


32 Analysis of interdisciplinary Research Knowledge Map in Sports Social Science of Korea
Sung-je Park ; Jea-woog Lee Vol.27, No.3, pp.561-574
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Abstract

To examine the flow of knowledge structure in Korean journals of sport and social sciences over the last 10 years, this study has derived a knowledge map by conducting community analysis, one of the social network analysis methods, on Korean Journal of Sports Industry Management, Korean Journal of Sport Pedagogics, Korean Journal of Sport Sociology, Korean Journal of Sport Psychology and Korean Journal of Leisure and Recreation. According to the analysis result, the integrated knowledge map for the field of sport and social sciences was classified into 5 groups and these groups were derived to be similar to the knowledge structure of the keyword groups for the research topics of the five journals targeted by this study. Along with this result, at the same time, it has been confirmed that most of the groups shared keywords with each other. Especially, some of the keywords for the research topics of sports industry management have transferred to the research topics of leisure and recreation and those of sport sociology. Sport sociology has been revealed to be closely related to sports industry management and sport psychology. In the case of sport psychology, it has been confirmed that it is related to most of the other groups and the psychological variables for understanding human behavior can be widely used. It shows that leisure and recreation is highly related to sport psychology and sport management in terms of keywords for research topics but it is suggested that it also needs its own independent research topics. Sport pedagogics, by its nature, is an isolated field but interacts with sport psychology and attempts can be made to expand its research topics through an approach based on the concept of pedagogy for physical education.


33 The Relationships among Purchasing Tendencies, Brand Identification, Consumer-Brand Relationships, and Brand Loyalty of Sports Club Members
Se-Hyuk Park ; Jung-Hee Jung Vol.27, No.3, pp.575-587
초록보기
Abstract

The purpose of this study was to investigate the relationships among purchasing tendencies, brand identification, consumer-brand relationships, and brand loyalty by analyzing structural equation model. A survey was conducted by using members(n=220) of 8 sport clubs located in Chungcheong Province. The data were recorded and analyzed using the SPSSWIN Ver. 21.0 and AMOS 18.0 to analyze the structural equation model. The findings of this study were as follows: First, brand purchasing had a significantly negative effect on brand identification. Second, rational purchasing was found to impact significantly on brand identification. Third, loyal purchasing did not show significant impact on brand identification. Firth, brand identification was found to significantly influence on brand love, brand interdependence, and brand loyalty. Fifth, brand love had no positive impact on brand loyalty. Finally, interdependence was found to impact significantly and positively on brand loyalty.


34 Development of Instructional Contents for Sportsmanship
Tae-Koo Lee ; Han-Joo Lee Vol.27, No.3, pp.588-607
초록보기
Abstract

The purpose of this study was (1) to develop instructional contents for teaching and learning sportsmanship and (2) to examine the perceptions of sports instructors on that contents. Instructional contents based on sympathy was constructed from Youtube clips. Final version was developed to apply situated learning in class and was comprised of twenty-sportsmanship video clips and worksheets. Participants were sports instructors (N=208) in elementary and middle schools. Open-ended question and interview on call were used to collect the data. Qualitative content analysis was used to analyze the instructors’ perception regarding instructional contents. Results of this study showed that sports instructors responded to the contents as thoughtful experience (1) making myself realize the value of opponent, (2) making myself realize the value of sports, (3) making myself realize the value of judge, (4) making myself realize the value of coach/athlete. This study concluded that instructional contents was touching and emotional. Implication of instructional contents for teaching and learning sportsmanship, pros and cons of the contents and teaching tips were discussed.


35 The Effects of β-alanine Ingestion on Isokinetic Knee Strength and 3km Record in Middle-Long Distance Woman Cyclists
Yeong-Hwa Lee ; Young-Kyeong Jeon ; Dae-Sung Rho ; Tae-Beom Seo Vol.27, No.3, pp.608-617
초록보기
Abstract

The purpose of this study was to examine whether β-alanine ingestion for 8 weeks can regulate isokinetic knee strength, and 3km record in middle-long distance woman cyclists. Fourteen middle-long woman cyclists participated in this study and were divided into two groups; training group with beta-alanine ingestion and training group with placebo ingestion. All subjects took in beta-alanine or placebo supplement three times per a day for 8 weeks. Physical activity was evaluated by measuring the isokinetic muscular strength and 3km record before and after intervention for 8 weeks. As a results, in isokinetic test, there were significant interrelationships in peak torque of the right and left flexors at 60°/sec, peak torque of the right and left extensors at 180°/sec, peak torque of the right flexors at 180°/sec. In 3km record, result showed a significant interrelationship by groups and time. The results of present study provide evidence that beta-alanine supplement may be effective to increase physical activity and competition record in middle-long woman cyclists.

36 The Relationship between Game Result and Foul, Yellow Card, Red Card, Penalty Kick in Soccer
Ji-Eum Cho ; Jae-Hyoo Shin Vol.27, No.3, pp.618-630
초록보기
Abstract

The purpose of this study is to analyze relationship between game result and foul, yellow card, red card, penalty kick in soccer match. For the study, the sample used corresponded to 2,654 matches from the 2005 season to the 2014 season of the Korean Professional football League. One-way ANOVA and frequency analysis was used to elucidate the relationship between game result and each element. The results were as follows. First, it was more foul when both home team and away team win the game. Second, home team received more yellow card when home team win the game. Third, it received less red card when both home team and away team win the game. Fourth, home team got more penalty kick when home team win the game.

37 A Study to Visualise Badminton Single Match Using the Parallel Coordinates
Joonseok Yang ; Sungje Park Vol.27, No.3, pp.631-643
초록보기
Abstract

This study aims to visualize the data regarding the entire rally and the final 5 strokes in a badminton single match and to present its analysis method using the parallel coordinate system. For this study, were used the videos of three games of the final, semifinal, quarterfinal in the '2014 National Fall Badminton Championship’ where the L Player of Gyeonggi C university won championship. Herein, the data was collected utilizing a tagging technique of Dartfish (Ver 8.0), in terms of shuttlecock ball direction, judgment of final kill stroke, and used technique. The data collected were classified and condensed using Excel 2013 program, and the parallel coordinates, which is provided with free open source through D3js.org, was utilized as a data visualization tool. As the results; first, the entire rally of single matches in badminton was visualized; second, as an analysis method of data visualization in relation to final 5 strokes, game pattern analysis, attack success course analysis by players and techniques, attack failure course analysis by players and techniques, and a plurality of selected condition analysis by players and techniques could be presented. In future, when processing subsequent studies that can provide us together with numerically analyzed data as well as visualization through a parallel coordinate system, it is expected that this study could be applicable to a variety of events and utilized in the actual sports games.


38 A Comparative Study of Kinematic Characteristics of Ri Se Gwang Motion in Vault
Joo-Ho Song ; Jong-Hoon Park Vol.27, No.3, pp.644-655
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Abstract

The aim of this study was to acquire essential information regarding Ri Se Gwang motion(element group Ⅱ, difficulty 6.4 point, double Tsukahara with tucked 1/1 twist), which Ri Se Gwang of North Korea performed during the final vault event of artistic gymnastic at Incheon Asian Game 2014, by analyzing motional characteristics. Firstly, Ri Se Gwang technique had second jump airborne time of 1.07 seconds and airborne height of 2.91m, which have great influences on the success of technique while having horizontal and vertical velocity of 2.73 m/s and 3.87 m/s, respectively, at the takeoff. These were sufficient jump motion for successful accomplishment of the technique however flight pattern was somewhat small which was mainly oriented vertically when compared to previous studies of Yeo and YANG Hak Seon 2 techniques. Secondly, blocking angle of vault contact was small at 9 degrees while having very small takeoff angle of 79 degrees. However, it had fast average trunk rotational velocity of 545 deg./s at the vault contact phase by rapidly bending trunk from the board takeoff until approaching the vault leading to achieve fast trunk rotational velocity of 452 deg./s after the take off in order to complete the airborne rotation successfully. Thirdly, the preparation phase of Ri Se Gwang technique had a distinct characteristics that the trunk was rapidly bent during the approach to the vault attempting aggressive blocking which leads to vertically oriented flight. It showed that this characteristic assists the motion of thigh snatch and the regulation of twist which strengthen airborne rotation for airborne rotational motion. And it also showed that sufficient landing and twist angles at the landing phase are possible with free rotational motion if the height of second jump reaches 3 m.


39 The Effect of Regulatory Focus on Motivation Level among Ssireum player
ChangHoon Seong ; SangHyuk Park Vol.27, No.3, pp.656-665
초록보기
Abstract

This study examined whether or not regulatory focus can predict motivation level. 141 Ssireum player completed Korean self-regulatory focus of Hong(2005)assessing their self-regulatory focus, and Behavioral Regulation in Sport Questionnaire(BRSQ) of Lonsdale, Hodge & Rose(2008) accessing motivation level based on self-determination theory. Artificial neural network analysis was utilized to find motivation factors that determine the regulatory focus, and the option was multi-layer perception. The result represented promotion focus predicted intrinsic motivation. Also, the prevention focus predicted extrinsic motivation. This result provided that self-regulatory focus can predict player’s motivation level and promotion focus related to intrinsic motivation.


40 The Posttraumatic Growth Process of Volleyball Players
Hyeon Ju Kim ; Young Kil Yun Vol.27, No.3, pp.666-676
초록보기
Abstract

This study aimed to explore the types of traumatic event experienced by Volleyball players and then prepare to take-off the serial process of posttraumatic growth to schematize a causal network by organizing the factors for overcoming adversity. Participants experiences were collected by distributing open-ended questionnaires to 77 professional Women's volleyball players in 2013-2014 and collected data was categorized by inductive content analysis. These results were schematized by the causal network. As a result of the study, according to the trauma were categorized into four general areas: member conflict, competence loss, physical injury, and coach conflict and the emotions relative to the trauma were categorized into four general areas: powerlessness, pressure, dejection, and hostility also coping factors were categorized into three general areas: social support, intervention strategies, and psychological control. Finally, positive growth emerged as psychological leap, performance improvement, psychological maturity, and emotional stability. And as a result of the categorized study, bring about a better understanding to the posttraumatic growth by causal network. Based on the study results, that volleyball players experienced a positive development on themself after overcoming the problem that they had suffered psychological scars from a traumatic event. In doing so, they contributed to the formation of resources that helped them in their positive lives. In this regard, this study expects to provide the players who have been scratched in mind because of the traumatic experience.


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