Search Word: 청소년, Search Result: 40
1 청소년 축구선수 선수정체성 추이의 시사
Young-Kil Yun ; Ji-Hun Kang Vol.33, No.1, pp.67-76 https://doi.org/10.24985/kjss.2022.33.1.67
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PURPOSE The purpose of this study was to understand the athletic identity of youth football players and to trace its changing trend. METHODS Participants of this study included 93 players in 2005 and 94 players in 2021, who were in middle and high schools. All participants answered open-ended questionnaires. After the results of the inductive content analysis, the changing trend of the results was assessed. RESULTS The athletic identity of youth football players were collected from 811 raw data samples collected in 2005 and 741 collected in 2021 and categorized into 19 sub-categories and 5 categories. The results show a tendency to be specific to football. The athletic identity of a football player itself is weakening, being replaced by the identity of being a student. The role of the camp is also weakening, while more privacy and autonomy are allowed to the players. As a result, efforts to secure the players’ right to study were accepted by the players, and expected to decrease as camp life with limited privacy is on the decline, and as senses toward one’s physical competence are changing. CONCLUSIONS Sociocultural contexts, including changes in the system and social modifications, are reflected in the football player's athletic identity and its changes. The athletic identity of youth football players has changed from its 2005 version of unacademic camp life with limited privacy to the 2021 version, where the player leaves camp to be provided with privacy and attend classes.

2 Cheerleader injuries in Korean teenagers
Somi Yun ; Younsun Son ; Eunjin Hwang ; Dae-Taek Lee Vol.28, No.2, pp.487-496 https://doi.org/10.24985/kjss.2017.28.2.487
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Purpose Incidence and prevalence of Korean teenager cheerleading injuries were surveyed. Methods A total of 769 junior cheerleaders who participated in National Sport Cheerleading Competitions responded to a questionnaire, and 435 reported experiences of injuries. Results Risk factors for injury included older age (p<0.001), increased experience (p<0.001), and higher BMI (p<0.05). The most frequent injury occurred at wrist, ankle, knee, shoulder and waist. And the most responded types of injury were muscular pain and contusion. Cheerleading experience affected on injury prevalence. They were injured when they perform Elevator (<0.5 yrs), Cradle (0.5-1 yrs), Cradle and Basket toss (1-2 yrs), Cradle and Pyramid (2-3 yrs). These techniques involved in bodily movements of going up and cradle. About 56% of injury was treated at home or not treated at all, and 60% of injury was either self-treated or not intervened. And only 32% of cheerleaders practiced on a formal mattress. Conclusion Safety measures for these youth cheerleaders are necessary and guidelines for securing safety and preventing and treating injuries for these population are urgent.

3 The Effect of Acute Active PC-Video Game on the Upper Extremity of Adolescents
Dong-soo Kim ; Jae-Hu Jung ; Woen-sik Chae Vol.27, No.4, pp.746-755
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The purpose of this study was to determine how acute active pc-video game affects kinematic variables and muscle activities of adolescents. Fourteen middle school students(age: 15.9±0.7 yrs, height: 171.3±6.1cm, weight: 60.0±5.4 kg, right handed) who have no musculoskeletal disorder were recruited as the subject according to having experience in using the pc-video game for more than six months. Maximum angle, angular velocity, and muscle activity of the upper extremity were determined for each trial. For each dependent variable, a paired t-test was performed to test if significant difference existed between pre- and post a 60 minute active pc-video game(p<.05). This study found that one hour pc-video game hour may not affect on movement and ROM of the finger and the wrist, whereas it may have an effect on muscle activity of the upper extremity. It seems that repetitive movement pattern during an active pc-video game may hinder muscle activity of adolescents’ upper extremity. Part of the increase in musculoskeletal disorders is linked to the amount of time adolescents are allowed to play video games. This study found that an active pc-video game appears to have negative effects on the upper extremity muscles. Since wrist movements are continually repeated throughout the video game, carpal tunnel syndrome may possibly be caused by long-term exposure to video games.


4 Perception of Psychological Factors Affecting Performance on the Youth Players
Jeong-Su Kim ; Jae-Youn Jeon Vol.27, No.2, pp.421-435
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This study aimed to explore the psychological factors affecting sports performance and their purposes as perceived by adolescent athletes. Study data were collected by conducting an open-ended survey with 232 student athletes from adolescent athletes in S city. The collected data were categorized using content analysis, which was conducted twice to explore the psychological factors affecting sports performance and their purposes. From 537 answers, 30 performance-affecting psychological factors—including confidence, endurance, effort/dedication, optimal tension, and social support—were identified, and they were classified into five categories: psychological fundamental, mental toughness, motivation, emotional stability, and social relationships. From 588 answers, the purposes of the psychological factors were identified, including performance achievement, motivation enhancement, demonstrating mental toughness, cognitive strategy, confidence increase, emotional regulation, injury prevention, game strategy, and reinforcement cohesion. These performance-affecting psychological factors and their purposes may serve as a reference to understand how secondary school students perceive the relationships among various psychological factors and the relationship between the psychological factors and performance. This study is expected to inform goal setting and content organization in psychological skills training.


5 The Relationship between Julsil and Self-Management in Male Adolescent Athletes: The Moderating Effects of Achievement Goal Orientation
Hangyeol Lee(Seoul National Universtiy) ; Sungho Kwon(Seoul National Universtiy) Vol.35, No.4, pp.588-599 https://doi.org/10.24985/kjss.2024.35.4.588
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PURPOSE This study examined Julsil impact on self-management and the moderating effect of achievement goal orientation in adolescent male athletes. METHODS Adolescent male athletes (n=248) registered with the Korean Sports & Olympic Committee participated in a survey. After exclusion of data from seven respondents who provided insincere responses, 241 responses were used for the final analysis. After verification of the measurement tool’s construct validity, technical statistical analysis and correlation analysis were performed. Finally, multiple regression analysis and PROCESS Macro (Model 1) were used to verify the research hypothesis. RESULTS 1) Male adolescent athletes’ Julsil and 2) task goal orientation had significant positive effects on self-management,, but ego goal orientation did not. 3) The moderating effect of task goal orientation on the relationship between Julsil and self-management was significant, but that of ego goal orientation was not. CONCLUSIONS 1) Male adolescent athletes’ Julsil and 2) task goal orientation had significant positive effects on self-management,, but ego goal orientation did not. 3) The moderating effect of task goal orientation on the relationship between Julsil and self-management was significant, but that of ego goal orientation was not.


6 Analysis of the Actual Condition of the Occurrence of Sports Accidents for Children & Adolescents and the Search for Countermeasures
Seung-man Lee(Hankyong National University) ; Ki-hee Jo(Korea Institute for Curriculum and Evaluation) ; Eui-jae Lee(Seowon University) Vol.35, No.4, pp.707-719 https://doi.org/10.24985/kjss.2024.35.4.707
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PURPOSE Through analysis, this study reports on occurrences of children and adolescents’ sports accidents and presents measures to prevent, cope with, and manage school sports accidents. METHODS The study used both quantitative and qualitative methods. First, a frequency analysis was conducted using 284,429 safety accident data of the School Safety and Insurance Association (SSIA). Second, the inductive analysis method was applied to in-depth interviews conducted with eight teachers. RESULTS , accidents are characterized as follows: 1) At the school level, accidents have increased significantly every year in a large proportion of elementary and middle schools. 2) The span of time spent on sports was large. 3) Accidents happened at playgrounds and auxiliary facilities. 4) Accidents happened during kindergarten play and ball sports in schools. 5) The descending order of days with the most accidents was Thursday, Tuesday, Friday, Wednesday, Monday, Saturday, and Sunday. 6) Rather than a certain month, accidents happened across the school semester. 7) Most accidents occurred from 10 a.m. to 2 p.m. Second, field teachers’ stories were categorized into the following topics. 1) School accidents can occur anytime, anywhere. Whether mild or serious, they still had the burden of inevitable accidents. 2) Required: were prompt response and handling by appropriate teachers; timely treatment and recovery cost support; also procedurally simplified handling by SSIA was helpful. 3) Avoiding accidents requires the following:: regular operation of safety education programs; daily promotion of teachers’ preventive observation and close guidance; and active role reinforcement of SSIA and policy support. CONCLUSIONS Finally, measures to prevent, cope with, and manage school safety accidents were proposed.


7 The Relationship Between Adolescent Athletes’ Julsil and Competitive Trait Anxiety: The Mediating Effects of Self-Management
Doheung Lee ; Sungho Kwon Vol.35, No.2, pp.328-336 https://doi.org/10.24985/kjss.2024.35.2.328
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PURPOSE This study aimed to verify the relationship between adolescent athletes’ julsil, competitive trait anxiety, and self-management. METHODS A total of 370 adolescent athletes who were registered with the Korean Sport & Olympic Committee participated in the survey; 24 insincere responses were excluded from the analysis, leaving a total of 346 participants. After verifying the construct validity of the measurement tool used in the survey, statistical and correlation analyses were performed. The research model was subsequently verified using structural equation modeling. RESULTS Adolescent athletes’ julsil had a significant positive effect on self-management but not on competitive trait anxiety. In addition, self-management was found to have a significant negative effect on competitive trait anxiety, and also completely mediated the relationship between julsil and competitive trait anxiety. CONCLUSIONS Adolescent athletes’ julsil does not increase competitive trait anxiety, but rather plays a role in reducing it by increasing self-management. These findings unveil mechanisms through which julsil can be used to enhance athlete performance.


8 Changes in Physical Activity and Eating Behavior after Coronavirus Pandemic 2019: An Online Survey of Elite Youth Korean Athletes
Jun-Young Sung ; Sang-Sub Park ; Tae-Woong Oh Vol.32, No.4, pp.481-490 https://doi.org/10.24985/kjss.2021.32.4.481
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PURPOSE This study aimed to investigate the effects of COVID-19 on elite youth athletes by investigating their activities and eating habits before and after the COVID-19 pandemic. METHODS This study included 917 elite adult athletes from 19 sports and were grouped into 6. The questionnaire included items regarding demographics, physical activity, sleep, and eating habits before and after COVID-19. A total of 44 questions requiring subjective short answers were included. Statistical significance was set at p< 0.05. RESULTS After COVID-19, vigorous and moderate activity decreased across all sports; however, light activity increased in almost sports. Time spent sitting increased across all sports. The difference in the number of meals consumed varied among sports, and the number of competitions decreased in all sports. CONCLUSIONS The COVID-19 pandemic appears to be finished but has not ended yet. Athletes must determine the best way to maintain their physical, physiological, and psychological states close to their original abilities. Determining this will provide the greatest impact on the return of athletes after COVID-19; this study will be helpful.

9 Changes of national youth cyclist`s psychological experience in camp training
Bon-jae Ku ; Young-kil Yun Vol.30, No.4, pp.875-887 https://doi.org/10.24985/kjss.2019.30.4.875
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Purpose The current study aimed to identify national youth cyclist`s experience and change tendency of experience during camp training. Methods A total of 35 cyclists who participated in 2017 Korea youth national cycling camp training provided the data. The survey was conducted 9 times during the 20 days of camp training using open-ended questionnaire by diary method. The collected data were analyzed based on inductive categorization and response rates. This study was conducted in the order of formation rapport, data collection, and data analysis. Results Youth cyclists experiences during camp training to growing pains as an athlete, developing the attitude of savoring training, serve as a motivation, expertise formation and opportunity of self-examination. Based on the change in response frequency of the survey data, camp training experience falls into two categories: variable and invariable. Conclusions Youth national cyclist were growing their growth power through various experiences during the training camp, and these experiences changed to specific inflection points from the beginning to the end of the camp. Understanding changes in psychological experience can provide the design of timely psychological support and coaching method. This study will be used as a material for the design of the camp training program for the youth cyclist, as well as an opportunity to increase the interest of continuity reflection on the psychological experience.


10 Validation of sport K-5C scale based on positive youth development
Tae-hee Lim ; Yeong-beom Ko ; Jun-su Bae ; Yun-kyung Yang Vol.30, No.3, pp.486-500 https://doi.org/10.24985/kjss.2019.30.3.486
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Purpose The purpose of this study was to develop the sport 5C scale of the Korean version. Methods The participants were 772 high school students from 17 to 19 who participated in sport regularly. The validation of Sport K-5C followed a three-step validation procedure through substantive stage, structural stage, and external stage. Results First, In the substantive stage, Sport K-5C consisted of 50 items with 5 factors. Second, in the structural stage, although Sport K-5C was explored as 24 items with 4 factors by EFA, but as a result of CFA, Sport K-5C was confirmed as 24 items with 5 factors. Third, the external stage provided additional validity through correlations of tests with other questionnaires which are similar concept and opposite concept, and group differentiation. Conclusions Sport K-5C is composed of 5 factors and 24 items. The factors are Caring, Character, Confidence, Competence, Connection. This scale can be used to provide an objective evaluation of positive development of youth in sport and physical education context.


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